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Missile Crank

Missile Crank is a Missile Command-inspired game where you destroy enemy ships before they crash into your cities! Don't forget to use the crank to reload!


You begin the game with 5 cities that each produce 20 points for you at the end of each level (as long as they stay alive!).


Destroyed cities are bad!

Destroying enemy ships will award you points and scraps, the amount depending on ship type.

Basic Enemy


Fast Enemy

Points count for your high score and scraps can be used to purchase upgrades in between levels.


Keep the Shopkeeper safe by keeping your cities safe!

You can upgrade Target Speed, Maximum Missile Capacity, and Missile Projectile Speed. All of which are imperative to help defend your cities


The levels get progressively more challenging, so defend your cities as long as you can and avoid Game Over!


For sideloading Playdate games, check the Playdate sideload documentation.

Missile Crank Source Code

StatusReleased
AuthorYatch
GenreAction
Made withPlaydate, Aseprite
TagsArcade, Playdate
Average sessionA few minutes
LanguagesEnglish

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Click download now to get access to the following files:

MissileCrank.pdx.zip 5 MB

Development log

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